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Mythica Adventures – Dark Fantasy Platformer
Project type
2D Platformer PC Game
One of my upcoming titles.
I create a game project in my free time on behalf of an external person. In the game, I programmed the Player Controller from scratch based on my own Scriptable Behavior State Machine system - each state is a scriptable object that can be attached to any character and create variants of a given state without having to add subsequent lines to transition between individual states. In the game I use ZenjectDI, Dotween, object pooling for attacks. Enemies have versions of the same state machine, and it's just as easy to modify their behavior and add new state variations.




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