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Desktop Farm
Project type
PC Game
One of the games based on my own InputSystem Windows - Unity, which allows you to send input straight from Windows to Unity without using the built-in Input System, because by changing the game window flag to be able to display it under the icons on the desktop, the native input system stops working. I made this game on behalf of an external person, but I ran the entire project myself from A to Z.
In this game, I programmed the building system, used many optimization methods to make the game as resource-efficient as possible, while maintaining the best possible visual effect by selecting appropriate shaders, using Occlusion Culling, and turning off invisible objects in the camera's field of view. Of course, the Steam Cloud Save and Steam Achievements systems are added to the game.ał proces tworzenia. Aby dodać opisy projektów, przejdź do zakładki Zarządzaj projektami.





